shmuTwo.mp4 by jimmysparks
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Demo animation combining Volumetrics and MojoTree. I'm very happy with how it turned out.
3 minutes @ 30 frames per second. 5,400 frames rendered @ '960 x 540' pixels by 12 iterations of MojoWorld.
This animation includes a soundtrack - please enable audio! Thank you!
Comments (10)
Audio: Abul Mogard > Circular Forms > House on the River.
The small sphere objects are placeholders for the MojoTrees.
It took about four and a half days to render on twelve iterations of MJW. Lenovo ThinkCentre 20-core i7-14700. Average per-frame render time 4 to 12 minutes.
Wow!! So very well done....impressive. I love it.
Thanks, Doll 💕 As you know, this is what I've been aiming for from the beginning - and it only took 20 years! 😉
Do you think that my psychedelic thumbnail will trick anyone into watching it? 😉✌️
Please sir...can I have my ball back :) Wow that was an apic flyby....its a shame it takes so long to crank all those frames out on a relatively simple landscape...to get anything near a more tolerable timeframe would require I guess 4.5 days = 110hrs, 11 instances....so that's 10 hrs per instance....so you'd need 110 instances to do it in 1 hr. Now I remember why I don't do animations. The renderfarm would need to be massive.Then dd in complexities such as terrain variations, vol shadows, lighting, mojo-trees...let alone any reflections on waters, clouds etc. Thx for sharing JS :)
Ta for the comment, M8 - and thank you for all of your years of interested support! 🎖️
Great terrain forms... it promises!
Valeu!