Mobile Suit Kitbash WIP by KageRyu
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
My animated project calls for some #Mechs in the style of Mobile Suit Gundam, and other 80's Mecha #Anime. I decided to try to #kitbash these from the old #GVCS and #FVCS sets so that they would not just be Gundam.
Here is my progress on my #Mecha/#MobileSuit #kitbash. I am building it around the internal frame from the old Modular Mecha Construction Set. The upper legs are grouped, the lower legs are grouped, the hip/lower chasis is grouped. Next I start on the Upper Chasis, then Shoulders, then Upper Arms. Once I finish a basic unit I will begin kitbashing variant models of arms, legs, chassis, heads. etc... Here I am working in Poser Pro 2012, also with Poser 7 Pro open to build smaller groups to load in to this document as I go. I really wish Bondware would either let us open multiple instances of Poser or Multiple Documents within Poser. I have asked for this since Smith Micro Poser 7.
I loaded up one of my A.P.E. suits to give scale for this screenshot.

Comments (1)
What you asked is very wise, personally I asked that they restart the poserfusion plugin, (it's a bit like bridge with daz3d) because I am working on poser 12 and I don't think I will upgrade to a higher version because my poserfusion ('poser11) works with poser12, but does not work with version 13........
Yes I am familiar with Poser Fusion. I had gone with the Pro-Line of Poser as I also used to Support Lightwave and used Poser Fusion to host scenes in Lightwave. I am disapointed Bondware has abandoned Poser Fusion, and limited the seats on Queue manager. I still mainly use Poser Pro 2012, Poser Pro 2014, but occasionally use Poser 6 and Poser 7 in supporting roles (Poser 6 for Metaform, Poser 7 for Particles PZ3 and Mimic).